You can see the impact cloud of the rifle and the movement effect on the player model, but not more. Shield damage looks like this from the attacker's point of view: In general: First the shields are reduced. and targeted weapons, there's a small detail difference with the I-Mod which ignores shields completely (even portable force fields!). Apart from the obvious difference between area damage from grenades and Co. But not all weapons always cause the same type of damage. All weapons cause damage, that's trivial.
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